The pedestal pulsed once, hard enough to rattle the cracked throne room. The Founding Crystal blazed in its socket, beams of light stabbing upward until they struck the ruined ceiling and burst outward in a storm of symbols.
Stats. Windows. Numbers.
Not in his vision, this time, they floated above the Crystal itself, projected for the world to see.
[Domain Overview: Neverkneel]
Status: Seed Stage (Dormant Kingdom)
Population: 0
Loyalty: 0/100
Influence: 0/100
Development: 0/100
Resources: None Claimed
[Kingdom Core Link Active]
? While within your domain: +5% HP/MP/Stamina regen per minute
? +2% to all attributes for every 100 loyal subjects (scales)
[Construction Menu Unlocked]
Available Blueprints:
– Watchtower (Tier I)
– Barracks (Tier I)
– Farmstead (Tier I)
– Workshop (Tier I)
[Edicts Menu Unlocked]
Issue commands to shape Loyalty, Influence, and Development.
[Warning: No population detected. Recruitment required.]
Alistair stared at the glowing projections, his mouth slightly open. The throne room around him was still half-ruin, half-reborn, veins of crystal light humming like the heartbeat of a newborn thing.
He jabbed a finger at the display. “That’s it? That’s my grand reward? A kingdom with zero everything? You could slap this on a beggar’s hovel and it would look more impressive.”
The Bloodmistress’s shadow twitched, though her voice remained smooth. “All things begin at zero. That is the nature of creation. Even gods.”
“Yeah, sure,” Alistair muttered. “Except gods didn’t just name their kingdom Neverkneel in a fit of sarcasm.”
The Crystal pulsed again, the stats hanging in the air like a challenge.
[Current Task: Establish Population]
[Hint: Without subjects, your kingdom cannot grow.]
Alistair groaned. “So now I need… what? Peasants? Citizens? Worshippers? Perfect. I’ve officially been promoted from Champion of the Gods to unpaid recruitment officer.”
The Crystal pulsed again, and the flood of information didn’t stop.
[Domain Progression: Seed Stage]
Next Stage: Hamlet (Population ≥ 25, Loyalty ≥ 15, Development ≥ 20)
Rewards: +1 Construction Slot, +1 Edict Slot, Unlock: Marketplace (Tier I)
[Future Stages Preview]
Hamlet → Village → Town → City → Stronghold → Capital → Dominion
Each stage increases resource gain, unlocks new buildings, and expands domain effects.
[Hidden Feature Locked]
Requirement: Founding Crystal Resonance (???).
[Warning: Insufficient Population. Growth is impossible until subjects are present.]
Alistair waved the notifications away, only for them to snap back into place, glowing brighter. “Yeah, yeah, rub it in. Zero peasants, zero everything. Real confidence boost, thanks.”
The Bloodmistress stood near the pedestal, her crimson shadow stretching long across the cracked floor. “This is how kingdoms begin. Not with armies. Not with riches. With nothing.”
She gestured to the glowing projections. “Every structure you raise will require resources. Every edict you issue will test your will. Loyalty, influence, development, these are the veins of a realm, just as blood runs through the body.”
Alistair snorted. “So I need to be a king and an accountant. Perfect.”
Her masked face tilted slightly. “Do not mock. This power is greater than any blade you’ve wielded. You will use it to bind others to you. To grow. To command. To survive.”
He grimaced, but her words dug in. “Yeah, but I can’t exactly command empty air, can I?” He jabbed at the floating ‘Population: 0.’ “Not much to rule when your kingdom’s just me and a glowing rock.”
The Bloodmistress’s eyes glimmered. “You already have subjects.”
Alistair blinked. “What?”
“The Caelari,” she said simply. “You broke them out of the Arena. You wear their armor, you hold their secrets. They belong to you now. And they will serve.”
Alistair’s eyes widened. His mouth opened, then closed, then opened again. “…Wait. They’re alive? Where the hell are they?”
“And where’s Buddy?” he added sharply, chest tightening. “If my hellhound’s not here, I swear...”
The Bloodmistress raised one pale hand, silencing him. “Patience, Champion. They will all be brought to this place once our conversation is done.”
Relief hit him so hard it almost knocked him over. He didn’t let it show, mostly.
“Right,” he muttered, rubbing his face. “Great. At least I won’t be ruling rocks and echoes. Though if Buddy eats my peasants, that’s on you.”
The Crystal pulsed again, notifications crowding his vision.
[New Objective: Secure Population]
Recruitment Options Unlocked:
– [Integrate] Existing subjects
– [Subjugate] Weakened groups
– [Invite] Wanderers/mercenaries (cost: resources)
[Kingdom Status: Neverkneel]
Current Stage: Seed
Population: Pending Transfer
Another ping hit Alistair right between the eyes. A notification, this one different, sharper, heavier.
This story has been stolen from Royal Road. If you read it on Amazon, please report it
[New Quest Generated: The First Step]
Objective: Advance your settlement to Level 2.
Requirements:
? Population ≥ 500
? Construct ≥ 10 Freestanding Buildings
? Unlock ≥ 10 Territory Tiles
Reward: Unkown, New Systems Unlocked, Large EXP Bonus.
Failure: None (quest will remain active until completed).
Alistair groaned. “Oh, perfect. Homework. Just what I needed.”
He flicked the window toward the Bloodmistress. “Care to explain why the system thinks I’m suddenly playing city-builder?”
Another notification answered before she did.
[System Notification]
Quests are issued by the Nexus itself.
Purpose: Incentivize settlement growth and expansion.
Completion grants rewards to both ruler and kingdom.
Failure carries no penalty, but halts progression.
The Bloodmistress folded her hands behind her back, crimson shadows coiling like snakes. “And that, Champion, is another reason Founding Crystals are coveted. Not just for their ability to bind ley lines, not just for their kingdoms, but for the quests. They reward progress. They feed you power as you feed your settlement. You do not grow alone. You rise together.”
Alistair dragged a hand down his face. “So what you’re saying is: if I don’t babysit my population, I stay weak. If I do, we all get stronger. Fantastic. I’ve officially been drafted as both Champion of the Gods and Mayor of Dirtville.”
“Neverkneel,” she corrected, a smile audible beneath her mask.
He grunted. “That’s worse.”
The Bloodmistress turned, shadows swirling as she gestured toward a collapsed archway now blazing with crystal veins. “Enough talk. Let us see your actual kingdom.”
Every instinct screamed at him to dig his heels in. But when she walked, he followed, muttering, “Yeah, sure. Let’s go admire the zero-population wasteland.”
They crossed an invisible boundary.
The Founding Crystal behind them flared, its light cutting through the ruined throne room. A shard of that brilliance broke free, smaller, sharper, no larger than his fist. It streaked through the air and stopped in front of him, hovering.
Before Alistair could swat it away, it sank into his hand. His HUD lit again.
[New Item Acquired: Administrative Crystal]
Class: Rare (Unique)
Bound to: Alistair Draven, Soulbinder Vampire Lord
Description: A shard of the Founding Crystal attuned to your core. Grants administrative access to kingdom menus and projections from any location within your domain.
Special Effect: Can summon a localized interface of settlement stats, quests, and construction options without returning to the Founding Nexus.
Durability: Indestructible (Bound Item).
Alistair stared at the glowing shard now hovering just above his palm, tethered to his veins by faint threads of light.
“Great,” he muttered. “My first real prize after winning the Arena is a… clipboard. Magical management rock. Just what I always wanted.”
The Bloodmistress inclined her head. “With that, you rule not just this hall, but every tile you claim. Remember it, Champion. Every decision you make now will echo through the stone of your kingdom.”
Alistair sighed, pocketing the crystal. “Yeah, yeah. Let’s just hope my future subjects are patient enough to wait while I figure out how not to run this place into the ground.”
The Bloodmistress led him on, her steps soundless as shadows peeled back to reveal a newly-formed archway. Together they left the throne room, the great chamber etched into the mountain’s heart.
Alistair squinted as light hit him, real light, not the pulsing glow of veins and crystals. The air was thin, sharp, and cold enough to sting. For a moment he forgot to breathe.
Then he looked, and the breath caught in his chest.
They stood high above the world. The entrance opened onto a wide ledge cut into the rock, and beyond stretched a plateau so vast it looked like the roof of the world itself. Clouds rolled beneath it in slow currents, a shifting white sea that hid everything below.
To his right, five mountain peaks rose like titans. Each peak was pierced with veins of crystal, enormous spires jutting from their slopes, catching the morning light and scattering it in blazing shards. Together, the five mountains arched into a crescent, a natural wall that shielded half the plateau. Small rivers gleamed as they threaded down the slopes, crisscrossing the land like silver veins before spilling into low marshes.
At the base of the nearest mountain peak, his throne room’s black stone mouth yawned, already tied to him, already his.
Alistair leaned forward, hands braced against the rock. For all its harshness, it was… breathtaking.
Then his eyes adjusted. And the awe soured.
The plateau wasn’t green. It was like the world he had grown up, the Darklands. The ground was blackened, twisted, lifeless. The trees were crooked things, branches like claws scratching at the sky. Grass didn’t grow, just brittle weeds, ash-colored and brittle under the wind. Even the rivers were wrong, their water dark and sluggish, as though poisoned by the stone itself.
His frown deepened as the clouds shifted and drifted away.
Below the plateau stretched a forest without end, rolling to the horizon. But it too was sick. The canopy was gray-black, trees hunched and skeletal, their leaves curled and dead. It looked less like a forest and more like a graveyard that had grown teeth.
Only far, far in the distance did he glimpse something else, a sliver of green. A carpet of unblemished forest, living and whole, a mockery of what surrounded him.
Around his so-called kingdom? Nothing but death.
Alistair let out a low, humorless laugh. “Well. Home sweet home. Zero peasants, zero buildings, and a toxic wasteland view.”
The Bloodmistress’s gaze swept across the land, her expression unreadable beneath the ruby mask. “This place is yours now. Twisted though it may be, it is a foundation. And a foundation can be shaped.”
Alistair snorted, still staring out at the poisoned plateau. “Yeah. Shaped into an early grave.”
But even as he said it, the Founding Crystal pulsed behind his ribs, as if answering the land itself.
[Domain Registered: Plateau of Neverkneel]
[Territory Tiles Unlocked: 1/10]
[Environment: Corrupted (Severe)]
[Note: Domain can be restored through development, resources, and cleansing projects.]
The words lingered, bright and merciless against the twisted horizon.
Alistair let out a slow breath, scanning the blighted plateau. “It’s… familiar,” he said at last. “Like home. The Darklands. Only difference is, instead of ash and volcano smoke blotting out the sky, there’s sun overhead. Not sure if that’s an upgrade.”
The Bloodmistress chuckled, the sound rich and unsettling. “Ah, but you are home, Champion.”
Alistair blinked, head snapping toward her. “What?”
Her ruby mask tilted toward the horizon, toward the distant green carpet of unspoiled forest. “This is the Darklands. Why do you think I wanted this Crystal so badly? Why I needed a champion tied to my influence to claim it?”
Alistair’s mouth went dry. “You’re telling me...”
“Yes.” Her voice cut across his disbelief. “This plateau lies at the very border. Behind us, the Darklands stretch eternal. Before us lies the edge of the Sylvan Expanse, the last great forest of light, home to the radiant races. This place has always been the divide. For millennia, the border of shadow and sun.”
She swept her hand over the blighted earth. “The ground itself bears the scars of that history. The emperor who once ruled here began its poisoning with his experiments. His hunger for creation, for power that belonged only to gods, twisted the soil itself. When he was struck down, divine wrath followed. Their judgment burned deeper than fire. They cursed the land so it would never heal.”
Her shadows coiled tighter around her feet, voice low and sharp. “And then came the wars. Century after century, millennia upon millennia, light against dark, armies clashing across this very stretch of land. Neither side winning, neither yielding. Each battle only deepened the scar until the land itself forgot what life was.”
Alistair swallowed, gaze shifting from the twisted plateau to the endless gray-black forest below. “All that… for what? Just endless fighting for the sake of it?”
The Bloodmistress turned to him, crimson power flickering at the edges of her form. “For no reason, Champion. And for every reason. Because that is what it has always been. Darkness and light. Rage and wrath. The dance that repeats until everything breaks.”
Her gaze fixed on him now, piercing through the mask. “But you…”
The shadows rose around her like wings.
“…you are about to change that.”
Alistair gave a short, humorless laugh, rubbing the back of his neck. “Right. No pressure.”
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