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Part 1 — Natural Selection

  The guy's name was

  Vincent. Thirty years old, no passions, no future—no upward or

  forward momentum. A stagnant swamp of mediocrity festering in the

  back bedroom of his mother's house. He'd been a server at two

  fast-food joints, a janitor in a shopping mall, and a "rising

  streamer" for about three months. Content

  creator, not streamer, mum.

  Nothing stuck. Nothing ever lifted off. He could have been somebody,

  provided he were someone else.

  But there he was:

  Vincent.

  The room smelled of

  dirty laundry and stale chips. The walls were plastered with

  half-torn posters—games he'd never finished, movies he'd never

  understood. On the desk, a PC tower hummed like an asthmatic,

  surrounded by empty cans and crumpled delivery slips. The window

  looked out onto a parking lot. He hadn't opened it in two years.

  And Vincent had just

  received an email.

  He'd seen it by

  chance, scrolling listlessly between two YouTube videos on farming

  techniques he'd never apply. The subject line simply read:

  "Congratulations."

  No sender name. Just

  an alphanumeric address that looked like a copy-paste error. He'd

  almost deleted it. Then he clicked. Because it was easier than

  continuing to scroll.

  "Congratulations.

  You have been selected for the closed beta of TRAUM?."

  He didn't understand

  much—not the full-dive VR, not the rest—but he'd grasped the

  essentials. A million dollars. That was the number that mattered. If

  you reached level 100, if you cleared every quest, you walked away a

  millionaire.

  The system was simple.

  Every level meant money: level x 100 dollars. [Level

  1]:

  100 dollars. [Level

  50]:

  5,000 dollars. [Level

  100]:

  10,000 dollars.

  But the real jackpot?

  The milestones. Every ten levels, special quests unlocked the big

  money. 10k at level 10, 20k at level 20... all the way to 100k at

  level 100. There was a catch, though—the higher the level, the more

  quests you had to chain together. One at level 10, two at level 20,

  three at level 30...

  Vincent skipped the

  math and focused on the bottom line: level 100 equals one million

  dollars. I

  fucking deserve this. Haven't I suffered enough?

  He imagined walking

  home, slamming the money down on the kitchen table. Gonna

  set my old lady up, yeah. That's why I'm doing it. Only for that. And

  then after, a car, a flat, finally bagging some girls.

  In other words, a

  get-out-of-jail-free card, the end of broccoli gratin every Thursday,

  victory by default.

  He'd skimmed the terms

  and conditions, just as he skimmed everything in his life. Words like

  "synaptic synchronization," "psychic tolerance,"

  "medical liability waiver"—he'd scrolled through them

  like one crosses a minefield with their eyes shut. He clicked

  "accept" while gritting his teeth—not out of bravery, but

  because no one ever saw a "good plan" that started with

  "taking your time."

  The headset had been

  delivered by drone two days later. No logo on the box. No brand. Just

  a black box, heavy, smelling of new plastic and something

  else—something organic, vaguely metallic. Vincent had unpacked it

  while holding his breath, as if it were about to explode.

  The headset itself was

  massive. Not elegant. Not sleek. Just functional, with thick straps

  and sensors that looked like mechanical leeches. He turned it over in

  his hands, looking for a power button, a manual. Nothing. Just a

  USB-C port and an unsettling silence.

  And two days later,

  Vincent lay in bed, his eyelids damp, telling himself he was going to

  get rich playing a video game. A sentence uttered by millions of

  losers before him.

  The TRAUM_a

  interface looked nothing like a game. No music, no animated logo, not

  even a cursor. Just one word: TRAUM_a.

  White on a black

  background, with the final "A" blinking like a legal

  warning.

  Vincent waited in the

  dark, eyes wide open but seeing nothing but that word. He felt the

  headset tight against his skull, the sensors cold against his

  temples. A slight vibration ran through the device, almost

  imperceptible, like a pulse.

  Then he grumbled:

  — Is that it? This

  is the welcome for the testers? Even Korean MMOs have cinematics...

  Nothing replied. Then,

  slowly, a line appeared. Not typed—imprinted, as if the letters

  were being engraved directly into his field of vision.

  
Connection

  established.

  Psycho-sensory

  synchronization in progress...

  Pain

  calibration: realistic level.

  Cerebellum

  partially integrated.

  He frowned. What

  was this "integrated" business? And why "partially"?

  He tried to lift his hand—the one in the game, not the one in his

  bed—but nothing moved. He tried to call up the menu, but no

  response. No HUD. No health bar. Nothing.

  He bitched at the

  void:

  — If I wake up with

  a stroke, I'm suing you. This isn't legal. I want my contract. I

  clicked, I didn't sign.

  Still nothing. Then,

  without warning, the floor vanished beneath him.

  Spawn.

  The word was too

  generous for what greeted him.

  Vincent opened his

  eyes—for real, this time—in a disgusting forest where everything

  seemed to be sweating in reverse. Skinny, skeletal trees with skin

  instead of bark. A pale, translucent skin, veined with dark green,

  which quivered at the slightest breath of wind. A grey, vein-filled

  light hung from the ceiling of the sky like a dying bulb. The ground

  was spongy, wet with an indeterminate liquid—not water, not blood,

  something in between that clung to the non-existent soles of his bare

  feet.

  And there he was,

  standing in the middle of it, with the standard body of a generic

  character. No race selection, no gear, no customization. Just a pale,

  waxy, and featureless silhouette, vaguely masculine. Not even ugly.

  Erased. Like a studio project someone had forgotten to finish.

  He looked down at his

  hands. Flat. Smooth. White as a new candle, with that strange waxy

  texture that seemed to catch the grey light in an unsettling way. Not

  quite his own, but not quite anything else either. He tried to move

  his fingers—they responded, but with a slight lag, as if the signal

  had to cross a swamp before arriving.

  Alright. Basic

  starter body. Makes sense for a beta. Probably unlocks customization

  at level 5 or something. Smart design, actually. Keeps the file size

  down. I would've done the same.

  The interface

  flickered into view slowly, almost reluctantly, as if the game

  regretted having to notify him.

  
Username:

  EchoZero

  Level:

  0

  Class:

  None

  Integrity:

  100%

  Psyche:

  100%

  Hunger:

  Abstract

  He tried to open a

  class menu. Nada. He tried yelling "menu!",

  "skill!", "interface!",

  then "you

  bunch of pricks!"

  just to be sure. Nothing. Not a sound, not a response, just the thick

  silence of the forest and the wet sound of his footsteps on the

  spongy ground.

  Minimalist UI.

  Hardcore mode. I get it. For the real gamers. The casuals would quit

  already, but I'm built different.

  So he walked. Because

  it was the only thing that seemed permitted. And as with everything

  in his life, misfortune was not long in coming.

  The thing surged from

  nowhere. A heap of composite flesh, insectoid segments grafted onto

  pig legs, human mouths sewn into its back—all open, all silent, as

  if they had forgotten how to scream. It oozed coding errors,

  unplanned content, a walking bug.

  Enjoying this book? Seek out the original to ensure the author gets credit.

  Vincent froze. Not out

  of courage. From paralysis.

  — What the hell is

  this? — he whispered first. Then louder:

  — WHAT THE HELL IS

  THIS?! This is a beta, I'm level 0, there isn't even a tutorial, you

  guys are insane...!

  The creature emitted a

  soft sound, a cross between a pacifier sucking a void and the cry of

  a cow on Xanax. Then it lunged.

  Vincent tried to flee,

  tripped over a root that hadn't existed a second before, and sprawled

  out at full length. The impact slammed his face into the spongy

  ground—it tasted of mold and dead earth.

  The creature landed on

  him.

  
[-72%

  Integrity]

  [Simulated

  internal hemorrhaging]

  [Vertebral

  contusions]

  [Psyche

  deterioration: -40%]

  The pain exploded. Not

  simulated. Real. Every nerve ending screamed. He felt his ribs crack

  under the pressure, the taste of blood in his mouth—a metallic

  taste, too real to be a texture. Air refused to enter his lungs. His

  vision blurred, narrowing to a grey tunnel bordered by black dots.

  He shrieked—a

  high-pitched, involuntary, disgusting cry that sounded like nothing

  he had ever produced. He thrust his hand out in front of him,

  pathetic, trembling, as if that could serve any purpose.

  This isn't fair.

  This is bad balancing. Level 0 mobs shouldn't hit this hard. This is

  obviously a bug. I'm reporting this.

  The enemy raised a

  shredded limb to finish him. Vincent closed his eyes.

  Then, the weight

  lifted.

  Not metaphorically.

  The actual physical pressure crushing his ribs suddenly eased.

  Vincent gasped—a horrible, wet sound—and air flooded back into

  his lungs. It burned, but he was breathing.

  He opened his eyes.

  The creature was still there, still on top of him, but it wasn't

  moving anymore. It was twitching, spasming. One of its limbs hung at

  an unnatural angle, torn halfway off. Dark fluid leaked from multiple

  wounds across its segmented body. Its mouths hung open, silent,

  frozen mid-scream.

  
[Enemy

  Status: Critical]

  [Enemy

  Integrity: 8%]

  Vincent stared, his

  brain struggling to process what he was seeing. The creature

  shuddered once more, then went still.

  
[Enemy

  Defeated]

  [+35

  EXP]

  [Combat

  participation: Minimal]

  [Survival:

  Confirmed]

  See? See? I baited

  it. Drew it in, let it overcommit, then... environmental damage

  proc'd. Calculated. That's high-level play right there. Most people

  wouldn't have thought of that.

  He had not thought of

  that. He had simply screamed and waited to die while something else

  had killed the creature for reasons unknown to him.

  Vincent lay there for

  a long moment, not moving, not thinking, just existing in a state of

  pure animal relief. Then the pain caught up. Every nerve ending that

  had been screaming before screamed louder now. His ribs felt like

  broken glass grinding against each other. His back was a sheet of

  fire. Blood—his blood, he was pretty sure—pooled warm beneath

  him, soaking into the spongy ground.

  He tried to move,

  managed to roll onto his side. The world spun.

  
[Integrity:

  28%]

  [Critical

  state]

  [Multiple

  internal injuries]

  [Regeneration:

  Insufficient]

  Okay. Health is

  low. That's fine. Just rest. Let it regenerate. Standard survival

  mechanics.

  He waited. Ten

  seconds. Twenty. Thirty.

  
[Integrity:

  28%]

  Nothing changed.

  Come on. Regen.

  That's how these games work. Dark Souls, Elden Ring, even fucking

  Minecraft has passive regen.

  
[Integrity:

  28%]

  [Natural

  regeneration: Inactive]

  [Restoration

  requires: Resource input]

  Vincent stared at the

  notification. Resource

  input? What the fuck does that mean? I don't have any items. I'm

  level 0. This is broken. This is bad design.

  He tried to sit up.

  Failed. Fell back with a grunt of pain. The grey light pressed down

  on him. The forest breathed its wet, organic breath. And

  somewhere—close, too close—he heard something else moving through

  the undergrowth.

  Fuck. I can't stay

  here. Need to find a safe zone. Need to—

  
[Hunger:

  Rising]

  The notification

  appeared suddenly, overlaying his vision. Not in the corner. Dead

  center. Impossible to ignore.

  Hunger? Now? I'm

  dying and you're telling me I'm hungry?

  But as soon as he read

  the word, he felt it. Not in his stomach. Deeper. In his bones, in

  his cells. A hollowness that had nothing to do with food and

  everything to do with depletion, like his body was a battery running

  on fumes.

  
[Hunger:

  Rising → Urgent]

  [Integrity

  restoration requires: Organic matter

  ][Available

  source: Detected]

  Vincent's eyes

  drifted—almost against his will—to the creature's corpse. It lay

  there, still steaming, still warm. Pieces of it torn open from

  whatever had killed it, exposing wet, glistening tissue beneath the

  carapace.

  No. Absolutely

  not. That's disgusting. I'm not... that's a monster. That's not food.

  
[Hunger:

  Urgent]

  [Current

  Integrity: 28%]

  [Estimated

  survival time: 8 minutes]

  His stomach cramped.

  Not a hunger pang. Something worse, something that felt like his

  organs were trying to consume themselves, to turn inward and

  cannibalize whatever energy remained.

  
[Hunger:

  CRITICAL]

  [Integrity:

  26%]

  [Warning:

  Biological shutdown imminent]

  Vincent looked at the

  corpse again, at the exposed flesh, at the way it still glistened,

  still looked soft and yielding.

  It's just a game.

  It's just code. This is obviously the survival mechanic. Eat to heal.

  Like... like those survival games. Rust. ARK. You eat raw meat.

  That's normal. That's game design. I'm not weird for this. The devs

  want me to do this.

  His hand moved.

  Reached out. Touched the creature's flank. Warm. Solid. Too detailed,

  too textured. He dug his fingers in, tore off a piece smaller than

  he'd intended—his hands were shaking too much for precision.

  He brought it closer

  to his face. It smelled organic, meaty, with a chemical undertone

  that was almost negligible.

  Just exotic

  cuisine. Street food. People eat weird shit all the time. Balut.

  Hákarl. This is fine. This is normal.

  He bit. The taste

  exploded across his tongue—not good, not bad, just functional.

  Salty, fatty, with a texture somewhere between raw fish and

  undercooked pork. But his body didn't reject it. His body welcomed

  it.

  
[Organic

  matter consumed: 6%]

  [Integrity:

  +2%]

  [Hunger:

  Slightly reduced]

  [HP

  Stock: +8]

  The pain in his ribs

  lessened. Just a fraction. Just enough to notice. A new notification

  caught his eye—HP Stock. He didn't understand what it meant, but

  the number sat there in the corner of his vision, quietly

  accumulating.

  See? It works.

  It's a mechanic. I'm playing the game correctly. This is smart. This

  is adaptation.

  He ate more. Not

  because he wanted to, but because the pain was unbearable and this

  was the only way to make it stop. He ate until his hands were slick,

  until his mouth tasted of iron and salt, until the notifications

  stopped screaming at him.

  
[Organic

  matter consumed: 31%]

  [Integrity:

  54%]

  [Hunger:

  Minimal]

  [Status:

  Stable]

  [HP

  Stock: 34]

  He sat back, breathing

  hard, staring at his blood-slicked hands—his smooth, waxy, pale

  hands—and felt something he couldn't quite name. Not quite

  satisfaction. Not quite horror. Something in between.

  I survived. That's

  what matters. I adapted. That's high-level thinking. Most players

  would've logged out already. But I pushed through. I'm built

  different.

  The system said

  nothing. Offered no judgment, no moral commentary, no "Are you

  sure?" prompt. It just recorded the data, logged the choice, and

  waited to see what he'd do next.

  Vincent stood slowly,

  legs shaking, vision still blurred at the edges, but alive and

  functional. He looked down at what remained of the corpse, at what

  he'd done.

  It's just a game.

  Just mechanics. Just survival.

  The forest didn't

  answer. But deep in the code, in the adaptive algorithms and machine

  learning systems that powered TRAUM_a's procedural horror, something

  noticed. A pattern. A tendency. A choice.

  And the game began to

  adapt.

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