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Chapter 37: Back to school

  The carriage rocked gently as it traced the familiar road leading back to the Mage’s Enclave, the soft clatter of wheels mingling with the warm afternoon breeze. Eleonor sat beside John, her usual aloofness softened into easy companionability. The tension that had once shadowed their journey now gave way to light laughter and quiet banter—a new rhythm between them, tentative but genuine.

  “So,” Eleonor began, a playful spark in her eyes, “you’ve been puzzling over noble ranks, haven’t you? I imagine you’ve heard names tossed like dice but never quite understood the pieces on the board.”

  John glanced at her, curiosity bright. “I’m not sure I’ve got it right. Knights, baronets… counts, earls… it’s all a bit jumbled.”

  She smiled, delighting in the chance to teach, not to lecture. “Let me walk you through the hierarchy of 'Aurelia,' the kingdom my family serves. Think of it like a ladder with layers, each holding its own place, power, and responsibility.”

  Eleonor traced an invisible line in the air as she spoke:

  


      
  • Knights: The foundation of the noble military class, sworn to protect their lords and lands. They are often landholders themselves but rank lowest among titled nobility. Chivalrous warriors, yes, but also the closest to common folk.


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  • Baronets: A somewhat rare and special title—hereditary knights, if you will. They hold a title created to honor valiant service, without necessarily controlling vast lands. A step above knights but below the true lords.


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  • Barons: The first true level of the peerage, barons own lands and rule over baronies. They are patrons of villages and small towns, with influence over local governance and justice.


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  • Viscounts: Deputies or vice-lords, often serving as aides to counts or higher nobles. They hold larger territories than barons and act as important intermediaries.


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  • Counts and Earls: (In Aurelia, these titles are interchangeable, though ‘count’ is more common.) They govern counties—substantial regions—with armies, courts, and substantial political power. Counts often attend the king’s court, advising on matters of the realm.


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  • Marquesses: Nobles who govern border territories called marches. Their role is both administrative and military, charged with defending the kingdom’s outskirts. They wield more power than counts due to their strategic importance.


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  • Dukes: At the pinnacle of nobility beneath the crown. Dukes rule over duchies, often large swaths of land rich in resources and people. They command armies and influence, usually related by blood or close alliance to the royal family.


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  • And finally, at the summit, the King: Sovereign of Aurelia, ruler of all lands and peoples. His rule is absolute, tempered only by the counsel of nobles and the traditions of the realm. But even kings are human and sometimes bow to superior races.


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  Eleonor’s voice softened as she finished, “Understanding this hierarchy is important—not just for status, but because each role carries sacred duties and burdens. Nobility is as much about service as it is about power and you helped me understand that, while I doubt my mother and grandmother do.”

  John nodded thoughtfully, impressed not only by the complexity but by the temperance with which Eleonor spoke. Gone was the sharp pride or disdain, replaced with a teacher’s patience and a glimpse of the world he was just beginning to grasp.

  As the Enclave’s spires came into view, bathed in golden light, John smiled and said, “Thanks, Eleonor. I think I’m starting to see the shape of all this.”

  She returned his smile, a rare warmth shining in her gaze. “Good. There’s much more to learn—and I intend to make sure you do.”

  The carriage rolled onward, carrying them closer to the halls where knowledge, power, and destiny awaited. But for now, in this quiet moment, a bridge had been built—one of understanding, respect, and the unspoken promise of more to come.

  The second trimester at the Mage’s Enclave dawned with renewed energy, the shivering leaves and crisp air outside matching the sense of anticipation humming through the halls. John returned to his lessons—now not just a promising student, but an ascendant mage with a true class, his sovereign status (though secret) giving a subtle vitality to all his efforts. The curriculum sharpened: lessons moved beyond the basics, and new doors opened for those gifted or determined enough to enter.

  In the potion laboratory, John’s world grew richer and more complex. With his “Potion-maker” craft no longer static by basic restrictions but being able to level up just as he himself or his class. He was invited to advanced seminars—allowed, at last, to handle volatile reagents, rare magical herbs, and catalysts that shimmered with dangerous potential. Recipes stretched beyond simple healing brews but none as mysterious as his very own XP draughts unheard of by even the most accomplished academic experts. he learned to craft strengthening tonics, elixirs that extended one’s senses, antidotes for both mundane and arcane poisons, and even experimental mixtures that could boost spellcasting or temporarily shift affinities.

  The teachers watched him closely as he tested boundary after boundary, the class’s tables filling with vials that glowed in impossible hues. For the first time, his craft itself seemed to “level up”—each success and innovation rewarded not just with XP and system messages, but with the rush of a deeper, more satisfying mastery. Hints of subclass mechanics—a “Master Alchemist” path, perhaps—tantalized at the edge of his consciousness.

  Windows appeared in his vision as skills advanced:

  John’s Stat Windows

  Main Attributes

  The levelling up of his secondary track had increased his stats slightly but breaking the first seal of his class had the most significant effect. His magic power was not back to its previous paroxysm, nor was his mana reserve but all the other stats had reached numbers he never had.

  Magic Affinities

  Skills & Resistances

  He was stagnating on his normal skills here a bit. He should probably spend more time honing these as well. But there were more exotic ones displayed. He did not want to experiment much with his vampiric hunger but combined with his paradoxical class it gave a most intriguing perk.

  Crafts

  He had not paid much attention before but his Scholar level had reached new heights, mainly thanks to the level 5 he had to learn to save Elyndra.

  Old Spells:

  The Veil of the Abyss gate spell was sealed but to cast it, the mysterious crystal given to him by the boundless entity had to temporary undo 2 of his class seals. Now one is permanently removed, so possibly, he will be able to cast it again if he removed a second one. Although he did not see much reason to ever cast that horrible thing again.

  He also had learned some new spells. Most of them through hard work but the last one of the list he was not sure if he even wanted to have it as it felt out of place, not attuned to his lawful good character.

  There was also a new window. Upon breaking the first seal of his unique class, John gained access to class-specific skills.

  There was also a greyed out skill tree. He knew that every class had it but before peering into it, he would need to reach level 11.

  With each new day in the lab, John not only brewed complex elixirs and antidotes, but also deepened his intuitive connection to the mysteries of magic and the arcane system. The road ahead promised even more doors to open—each glass vial and shimmering window a step toward mastery that few mages, no matter how noble, would ever glimpse.

  One night, John lay in the quiet stillness of his room at the Mage’s Enclave, deep in sleep. In the fragile world of dreams, time slipped away, and he found himself younger once more—seven years old, small and wide-eyed. Beneath him, a great white tiger moved with measured grace through a dense, whispering forest. Muscular and imposing, its powerful limbs carried them effortlessly over moss and fallen leaves. The tiger’s eyes were unlike anything John had ever seen—no longer the soothing sapphire blue he knew from Shira’s gentle presence, but shifting through a mesmerizing cycle of green, yellow, blue, and crimson. Each color held its own silent meaning, flickering like embers in the fading light.

  As they walked slowly through the quiet woods, John felt both awe and a familiar calm, though the eyes unsettled him with their silent promise of something wild and fierce beneath the surface.

  Then the dream dissolved, and he awoke with a start, the memory of those shifting eyes lingering vivid in his mind. Sitting upright, he pondered what it might mean. His thoughts drifted to that fateful moment when Shira’s sapphire eyes had vanished—replaced by those glowing crimson orbs as she faced the Umbraxis. Menacing, untamed, and so utterly different from her usual serene self.

  If that dream meant something, he did not know but just went back to sleep.

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