The seventh bell tolled from a distant tower. Its deep bronze clang rolled across the terraces like a muffled heartbeat.
Alph trudged through the Western Districts. The narrow lanes twisted between soot-streaked workshops and cramped boarding houses. Lanterns flickered to life in the gathering dusk, casting jagged shadows on the cobbles.
He selected the Iron Hearth Inn for its faded sign and steady trickle of laborers entering—affordable, unpretentious, a place where a newcomer blended without questions. The door creaked as he pushed inside. The warmth of a low fire greeted him.
The common room hummed with quiet activity: dwarves nursing mugs at scarred tables, a few humans mending gear by candlelight. Alph approached the counter, where a stout innkeeper with a braided beard wiped a tankard. "Room for the night," Alph said, voice low and even.
The innkeeper glanced up, eyes appraising the rucksack and travel-worn cloak. "Single, third floor. 10 coppers."
Alph slid the coins across the worn oak surface. The innkeeper pocketed them with a grunt, then fished a iron key from beneath the counter and handed it over with a curt nod. No further words passed between them.
"Black bread comes with the room," the innkeeper added, pointing to a basket not far off. "But if yer needin' beef soup, that’ll set ye back 5 coppers more."
Alph took a hunk of the dense loaf, its crust rough against his palm. "Just the bread." He turned toward the stairs without another glance, the key cold in his fist.
The wooden steps groaned under his boots, leading to a dim corridor. Alph unlocked the third door on the right and stepped inside. Stone walls enclosed the space, pierced only by a small window overlooking the lower terraces. He dropped his rucksack by the foot of the narrow bed and sank onto the edge, tearing into the bread.
The city invaded immediately, a symphony of ceaseless motion filtering through the glass. Forge hammers pounded in rhythmic barrages from nearby smithies, each strike echoing like thunder trapped in a bottle. Voices rose and fell in clipped Dwarvish and Common, haggling over crates or barking orders at apprentices. Mechanical whirs punctuated the din—gears grinding in distant lifts, steam vents hissing from industrial stacks below. Beneath it all thrummed the industrial hum, a low vibration that seeped into the stones themselves, never pausing, never yielding.
Alph chewed methodically, the bread's coarse grains scraping his teeth. It filled his stomach with simple sustenance, tasting of ash and malt. Still, it grounded him, easing the hollow ache from the day's exertions.
He finished the last bite and leaned back against the wall, boots still on the floor. Tension uncoiled from his shoulders first. The knots from hauling the rucksack up endless stairs loosened like frayed ropes.
His calves throbbed from the caravan's jolts and the lift's subtle sway. But as he stretched out on the thin mattress, the solid frame pressed firm against his spine—no give, no roll. The bed creaked once under his full weight, then held steady.
His neck relaxed next, the persistent strain in his jaw fading as warmth from the bread spread through his core. Exhaustion pooled in his limbs, heavy and welcome, pulling eyelids downward.
Weeks on the Maiden's Glory left a sway through him; knees loose, core braced, never still. Sleep came fitfully in a hammock, muscles tense to the ship's rhythm.
The mountain offered unyielding stillness; the room was a fixed point. This lack of sway felt unnatural yet dissolved unrecognized tension as seconds passed.
Comfort washed over him in a gentle wave, deep and sincere. This bed, this wall, this breath free from the sea's constant tug that had kept him on edge. The mere comfort of lying flat, untroubled by the imminent roll of another wave, felt like a luxury he had never dared to envision amidst those interminable days at sea.
Tomorrow demanded action—he'd need to scout the city properly, establish contacts, begin hunting for leads on the legendary artificer. But tonight, the earth held him fast, solid and immovable beneath stone and timber.
The city's clamor softened to a distant murmur, forge beats blending into a lullaby drone. Warmth enveloped him fully, breath slowing to match the rhythm. Sleep descended gradually, complete and unhurried.
Dawn light filtered through the room's narrow window, painting the stone walls in pale gray. Alph stirred on the mattress, muscles stiff from the unyielding bed but rested. The city's clamor had softened overnight, replaced by a steady rumble of early industry. He rose, shouldered his rucksack, and descended the creaking stairs without a word to the innkeeper, who stirred a pot in the common room.
Outside, the Western Districts stirred with purpose. Cobblestones gleamed damp from mountain mist, and the air carried sharper bite—charred metal and steam, undercut by the tang of wet earth. Alph turned eastward, boots scraping against the uneven path toward the administrative quarter. Workers streamed past: dwarves in heavy aprons hauling ore carts, their beards singed and braided with iron tokens. Hammers echoed from open forges, rhythmic clangs building to a chorus as apprentices fanned bellows, flames roaring to life. A team of machinists wheeled a brass gear the size of a wagon wheel, its teeth grinding faintly against rollers.
The story has been illicitly taken; should you find it on Amazon, report the infringement.
He navigated narrow alleys flanked by terraced workshops, each level carved into the mountainside like stacked shelves of stone and brass. Lower platforms hummed with raw labor—miners dumping slag into chutes—while upper ones housed finer work, rune-lights flickering in etched windows. Dwarves dominated the flow, their stocky frames navigating sloped ramps with ease, voices barking in guttural Common laced with Dwarvish curses. A few humans dotted the crowds, mostly merchants or laborers, but the city's pulse belonged to the clans.
Stoneford had been flat sprawl, a human-run mining town of timber halls and muddy streets, where patrols walked level ground and threats came from forests, not sheer drops. Here, everything sloped upward, vertical and unyielding, defenses layered in the rock itself—crossbow slits overlooking chasms, wards glowing faintly along ledges. No easy ambushes; an attacker scaled walls as much as streets. Alph adjusted his cloak, the altitude thinning the air, sharpening his breaths.
The path widened into the administrative quarter, broader plazas edged by guild halls of polished granite. Central among them loomed the Federation's building: a monolithic archway flanked by anvil statues, banners snapping in the wind. Alph paused at the base of the steps, scanning the etched doors for entrants. Time to register as the apprentice—first step in blending.
Alph climbed the broad steps to the Federation's archway. Each tread was polished smooth by countless boots—mostly dwarven, but also the lighter footfalls of humans and elves drawn to the city's forges. The doors loomed massive, twice his height, banded in iron that hummed faintly with embedded wards. He pushed through, the hinges silent despite their weight.
Inside stretched a vast hall of obsidian walls veined with brass inlays. The metal gleamed under suspended lanterns, their flames warded against flicker, casting steady pools of light across the floor. The space accommodated all. Counters were scaled to dwarven stature, no higher than his waist, while adjacent alcoves rose to accommodate taller species—elves, even the rare demi-humans—with adjustable ledges and stools that clicked into place.
Scribes bustled behind barriers etched with guild marks, quills scratching on vellum. Petitioners queued in orderly lines, murmuring in Low Dwarvish and clipped Common. The air hung thick with ink and heated wax, undercut by the distant clang of certification hammers from inner chambers.
Alph joined the shortest line, eyes scanning the room's edges for any undue scrutiny. No overt guards patrolled; trust in the wards sufficed here, though subtle enforcers lingered in alcoves, their stances betraying Tier 2 readiness. He shifted his rucksack higher on one shoulder.
The line advanced steadily. Alph reached the counter, its obsidian surface cool under his palms as he leaned forward. The clerk—a stout dwarf with a braided beard tipped in silver rings—glared up from his ledger, eyes sharp beneath bushy brows.
"Name," the dwarf grunted, quill poised.
"Alph. From Swiftwind Island."
The clerk's gaze flicked over him, appraising the simple cloak and rucksack, but no deeper probe followed. "Profession?"
"Tier 1 Artisan. Blacksmith's path."
A nod, curt and mechanical. The dwarf scratched the details into the form—name, origin, profession—ink flowing without pause or question. The Federation processed thousands yearly; another island hopeful blended seamlessly. "Purpose?"
"Apprenticeship. Seeking a master smith."
The quill scraped to a halt. The clerk stamped the vellum with a brass seal, the impact echoing softly. "Ten silver collateral. Do the job right, or it vanishes. Guild stands against shoddy work."
Alph untied his pouch without breaking eye contact, coins clinking as he counted out the exact amount. The metal vanished into a slot beneath the counter, swallowed by some rune-warded vault. No haggling, no second thoughts; hesitation would flag him as desperate, and desperation drew predators in places like this.
The clerk slid a token across the stone—a palm-sized disc of etched bronze, cool and heavy, bearing the Federation's anvil sigil and his registered mark. "Wear it visible. Present at forges. Next."
Alph pocketed the token and stepped aside, the hall's murmur swallowing him once more. The weight in his hand grounded him, a foothold in Val Karok's labyrinth.
Alph wove through the hall's petitioners, his steps measured to avoid drawing eyes. The far wall loomed under a vaulted arch, its job board a massive slab of corked slate pinned with vellum notices, edges curling from the dry air. He reached it, fingers trailing the wooden frame.
Around him clustered mostly dwarven craftsmen—bearded figures in soot-streaked aprons, murmuring critiques of postings with gravelly voices. A handful of humans lingered: a lanky elf amid them, but no other islanders like himself. The federation favored its own; outsiders filled gaps.
The board divided cleanly: left side for independent work—quick hauls, rune-etching gigs, no ties beyond coin. Right held labor contracts, thicker sheaf, each stamped with hirer seals. Those demanded approval meetings, binding terms for weeks or months.
He shifted to the contracts section, scanning etched headers. Smithing apprenticeships clustered midway, promises of mastery bait for the unskilled. One caught his eye: "Grimforge Smithy seeks diligent apprentice. Tier 1 Artisan preferred. Duties: forge tending, basic hammering, rune assistance. Accommodations available for coin. Contact Varrick Grimforge at Western Districts, Anvil Row 7. Approval required; bring token."
Alph committed the address to memory, his pulse steady; it represented a solid job, but not the only one.
Alph scanned the board's other postings, fingers brushing worn vellum. Repair gigs clustered nearby: "Forge repairs for Brassward Gearworks—steady pay, no rune crafting needed." Commissions tempted with higher stakes—"Custom axe-heads for Miners' Guild, Tier 2 required." He weighed them silently. Loose work built contacts, greased entry without scrutiny.
I need to investigate first, no immediate commitment.
His gaze shifted to the hall's corner, where a stout dwarf manned a scarred oak table, stacks of completed assignments piled high. Craftsmen consulted him in low tones, nodding at his gravelly replies, gestures pointing to ledgers.
Alph crossed the hall, boots echoing softly amid the scribes' scratch. Petitioners parted without glance. He reached the table, met the dwarf's hooded eyes, and slid a silver coin across the counter.
My debut novel is available for pre-order!
Destiny on the Frozen Peak: The Myriad Constellations
Released on January 1st, 2026

